Locks

Locks are holds where the attacker's arms and/or legs entangle the opponent in such a way that they lock into position, making it difficult for the opponent to escape. Lock are used to to:
- Immobilize the opponent so he or she may no longer cause harm. Some examples are:
- Kata-gatame. Shoulder hold
- Kesa-gatame. Scarf hold
- Hyperextend or hyper rotate a joint to case pain to cause submission, or to damage or break the joint so may no longer be used. Some examples are:
- Arm Bar. Arm lock that hyper extends the elbow
- Kimura. Lock that hyper rotates the shoulder.
- Americana. Lock applied to the shoulder. Similar to the kimura.
- Omoplata. Shoulder lock applied with the legs. Knee Bar - Lock that hyper extends the knee.
- Ankle Lock. Joint lock that hyperextends the ankle joint.
- Heel Hook. Submission which hyperrotates the ankle joint.
- Toe Hold. Joint lock that hyperrotates the ankle.
- Can Opener. Submission which hyperextends the neck.
- Crucifix Neck Crank. Submission hold which hyperextends the neck. Applied from the crucifix position.
- Twister. Submission which hyperextends the neck. Popularized by Eddie Bravo.
- Spine Crank. Joint lock which hyperextends or hyperrotates the spinal vertebrae.
- Compress a bone against muscle to case pain and cause submission or injury. Some examples are:
- Achilles Lock. Hold that applies pressure to the Achilles tendon.
- Bicep Slicer. Lock which puts pressure on the bicep.
- Leg Slicer. Compression lock applied to the thigh muscle and/or calf.
- Restrict or stop breathing to cause unconsciousness or death. See chokes topic for more information.
- Restrict or stop blood flow through one or both cardioid arteries to cause unconsciousness or death. See strangles topic for more information.






