| Locks |

Locks are holds where the attacker's arms and/or legs entangle the opponent in such a way that they lock into position, making it difficult for the opponent to escape. Lock are used to to:
Immobilize the opponent so he or she may no longer cause harm. Some examples are:
Kata-gatame. Shoulder hold
Kesa-gatame. Scarf hold
Hyperextend or hyper rotate a joint to case pain to cause submission, or to damage or break the joint so may no longer be used. Some examples are:
Arm Bar. Arm lock that hyper extends the elbow
Kimura. Lock that hyper rotates the shoulder.
Americana. Lock applied to the shoulder. Similar to the kimura.
Omoplata. Shoulder lock applied with the legs. Knee Bar - Lock that hyper extends the knee.
Ankle Lock. Joint lock that hyperextends the ankle joint.
Heel Hook. Submission which hyperrotates the ankle joint.
Toe Hold. Joint lock that hyperrotates the ankle.
Can Opener. Submission which hyperextends the neck.
Crucifix Neck Crank. Submission hold which hyperextends the neck. Applied from the crucifix position.
Twister. Submission which hyperextends the neck. Popularized by Eddie Bravo.
Spine Crank. Joint lock which hyperextends or hyperrotates the spinal vertebrae.
Compress a bone against muscle to case pain and cause submission or injury. Some examples are:
Achilles Lock. Hold that applies pressure to the Achilles tendon.
Bicep Slicer. Lock which puts pressure on the bicep.
Leg Slicer. Compression lock applied to the thigh muscle and/or calf.
Restrict or stop breathing to cause unconsciousness or death. See chokes topic for more information.
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