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Training Drills (page 1)

 

 

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Stone Trail to the Treasure

Lay out a few target paddles on floor as stones. Tell students they are running across a river stepping on the stones. If they miss a stone, they splash into the water and must start over. Great for agility, balance, and footwork, especially once the paddles are kicked around some.

Shark Island

Have students stand on their target paddle (their island). Instructor moves around using a blocking stick similar to a shark and pokes it at a student. When the shark attacks, the students must kick it. If they fall off their island, they are out.

Cave Crawling

Have students stand in line (chest to back, but not touching each other) in a low and wide sitting stance. The first student will crawl on his/her belly through the legs of the other students trying not to touch their legs and then stand at the end of the line. Repeat until all have crawled through. Stress keeping a low sitting stance,

Quiet, the Enemy is Near

Have the class snap to attention. The students are only allowed to blink and breathe. If any movement is detected, the student is to sit down. The instructor tries to get the students to move (i.e. jokes, funny faces, etc). The last standing is the winner.

Addition Game

Squish the class to the back of the room. Instructor assigns a simple combination that is performed down the room. At other end, the senior student adds another technique to the end of the combination. Perform the new combination down the room. Then the next highest rank adds another, etc. etc. Sometimes start with the lowest rank and work upward.

Stance Drills

Put students into sitting horse stance. Point to the direction you want them to go, using the 4 basic directions. The students have to jump, turn, and land in their horse stance to face that direction with three quick punches, blocks, etc.

Call Out

Have each student each call out a stance and a technique. All students do the stance and perform the technique 10 times.

Indian Run

Have class double time while in a single line. Last person in the line sprints to the front. The line gradually shifts backward to accommodate the person and then the next (rear) person will do the same etc. Once everyone in the line has sprinted, the "run" is finished.

Animal Warm Ups

While exercising, children make the sound the animal makes

  • DUCK. Squat and grab ankles with arms on the inside of knees, now walk (kids can also quack)

  • BEAR. On all fours, arms and legs straight. Movie left arm and right leg at the same time and then right arm and left leg.

  • GIRAFFE. Similar to bear, but move right arm and right leg together and then the left side together.

  • BUTTERFLY. Sit with soles of feet touching each other. Knees out to side and push down lightly.

  • CRAB. Supine on all fours, walk forward, and backward.

  • CRANE. Balance on one foot with other foot resting at knee area.

  • EAGLE. Balance on one foot and wrap the other leg around the supporting leg. Wrap arms around each other and touch hand to nose.

  • RABBIT. From a deep squat, hop up and leap as far forward as you.

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